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Welcome to =EP= Gamers

Our mission at =EP= Gamers is to sustain and promote good gaming, sportsmanship, loyalty and honesty in the lives of gamers all over the world. We plan to achieve this mission, primarily, by allowing members to play games in a competitive yet friendly environment. Through these interactions, we hope to give our members a sense of belonging, while also promoting teamwork. We believe that in doing so, we are helping these members to achieve their highest potential in game and in real life. Our officers and leaders are committed volunteers that provide support to our members anytime it is needed. Our success will be measured not by the number of members the clan has, but by creating a tight community of gamers. We are a non-profit organization, and our officers and leaders are all unpaid volunteers here to help our members whenever we can.

Portal 2

Written by =EP_DarkAcid666.

Portal 2, leading swiftly on from the well known and loved game Portal is set in the Aperture Science laboratories, a facility created within a giant ex mineral mine on the earth’s crust. The main goal of Aperture Science was simply.... well science and testing. Founder and CEO of Aperture Science was Cave Johnson, a visionary who wanted to further science and with a seemingly limitless budget and even greater imagination anything was possible. Among the many ideas and experiments of Aperture, including but not limited to military grade turrets, “repulsion gel” and “propulsion gel” their greatest and most versatile invention was by far the “Aperture Science Portal Quantum Tunnelling Device” or more commonly known as the Portal gun. The portal gun is a hand-held device which has the ability to manufacture two linked portals. No matter the distance between them, any object which passes through one portal will emerge from the other and vice versa instantaneously. The portals can be placed on almost any surface which is made out of a certain material, flat, white in colour and large enough to accommodate them. The game is primarily physics / puzzle based but has a few action sequences thrown in for good measure. The saying “thinking with portals” is all to true for this game. You have no “special” powers, no flight, and no shield not even the ability to roll but you can fall regardless of distance and survive thanks to the Aperture Science “Long Fall Boot” which like most Aperture Science technology does exactly what is says on the box. It is a boot that prevents damage to test subjects if they fall a long way.... providing that the subject in question lands on their feet. Anyway! Back to the game. Imagine a puzzle in a game, normally simple enough, add to that same puzzle lasers, turrets, bridges made of sunlight, gel that makes you bounce into the air, gel that makes you run 3x as fast and a whole lot more that all have to be manipulated within each cube shaped “Test Chamber” and you have portal 2. There is A LOT of stories. Back stories, side stories, and even stories about falling in love with inanimate cubes. The list goes on but if you want to peruse all the fine details and superstition that surrounds this game I will point you to our good old friend Google. Over all I greatly enjoyed portal 2, I felt it lead on from the original game very well and the whole experience kept my mind sharpened for whatever test lay ahead of me. Some of the parts were a breeze and others had me stumped for a while but in the end a great game and with co-op having their own set of testing chambers and with community made test chambers there is an almost limitless amount of fun puzzling hours to be had once the game has been completed.

 

With enjoyable and challenging game play I give Portal 2: 9/10

 

 

 

FarCry 3

Written by =EP_DarkAcid666.

FarCry 3

Adventures in the forest, hunting animals, hunting humans and saving your friends FarCry 3 is a adventure that includes mercenaries, lions, locals, extreme sports and of course the cherry on top for any game (no not zombies, no not bigger guns, NO NOT NINJAS!) PIRATES!

Let’s go on holiday they said, it will be fun they said, a few drinks here, skydive there and of course no holiday would be complete without a run in with an island of homicidal and murderous pirates!

You play as Jason, a terrified survivor of a paradise holiday, fighting for his life on a beautiful Pacific island that is being run by absolutely stark-raving mercenaries.

The game is very well paced and there’s always a new place to head off to liberate from the pirates, the sort of game you don’t realise you’re playing 'til 2 O’Clock in the morning.

Throughout the game there’s a great balance of stealth and out-and-out gun fighting with new skills unlocked as you go from high school Yank to ice-cool savage. Add on to that a really nice co-op game and some multiplayer mayhem and you have one of the best games of the year.

By the end you won’t want to leave this sun-kissed Pacific hell zone you’ve conquered.

The single player was most enjoyable with some very beautiful graphics and enjoyable immersive moments. My knowledge / experience of the multiplayer is limited (just haven’t played much) but enjoyable, I greatly enjoy the Co-Op multiplayer mode as it makes a nice change from team / death match based game modes.

 

With the graphic, game play and multiplayer elements I found this game enjoyable overall and give it a very solid rating of:

 8/10